Chopp'in it up the "life" of the animation. Or where the animator live's Richard Williams says. Got a good feel of the sequence, time to plus more and jump into spline.
Monday, August 16, 2010
Saturday, August 14, 2010
Break it down, Hammer time! On to Spline, Polish and Plus! Tommorow Im going to make a muppet style puppet at Puppet school, its all day. So I gotta burn the midnight oil for this due on Monday. Not really that far, and I'm really feelin it. Had to edit time to make it close to full animation, and make the realization poses( am i buck ?,I am buck..oh shit !) readable. 100 frame limits, dig it. The wrap is next.
Thursday, August 12, 2010
Spungella has this cool 100 frame contest. A topic is given and you have 1 week to wrap it up. This is my second wack at it. It is very tough to keep it simple and readable for this short time frame which makes a very intriguing challenge. Having a blast cause it can be polished quickly.
Monday, August 9, 2010
Okay, Trying to keep the feeling, essence, and vitality. Roughed out the Breakdowns as well as Lipsync. A bit stuck, but I need to sit down and just plow through and get the core to snap with great shapes and arms overlapping and leading well. On to 2nd Pass..in sections of movement.
Friday, August 6, 2010
Moving along, this is a cycle copied from Jason Ryan's Ramp-up Tutorials. Just polished and cleaned in 3d. The whip was keyed out on every frame. Have to jump on the Demoreel now, but next week a 100 frame contest with Spungella begins.. Oh! what fun. I'm not letting the shot go and call it done till it hits a nerve of quality, other wise I drill hours on it, or take a break and get struck on how to solve an issue.